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Designing interactive systems : a comprehensive guide to HCI, UX and interaction design / David Benyon

By: Benyon, DavidMaterial type: TextTextPublication details: Harlow Pearson Education 2014 Edition: 3., [rev.] edDescription: xxx, 604 s. illISBN: 9781447920113; 1447920112Subject(s): Human-computer interaction | Interactive computer systems -- Design | User interfaces (Computer systems) | Användargränssnitt | Interaktionsdesign | Människa-dator-interaktionDDC classification: 004.019 Other classification: 004.2 | Pu:do
Contents:
Includes bibliographical references and index
Part I. Essentials of designing interactive systemsDesigning interactive systems : a fusion of skills -- PACT : a framework for designing interactive systems -- The process of human-centred interactive systems design -- Usability -- Experience design -- The home information centre (HIC) : a case study in designing interactive systems -- Part II. Techniques for designing interactive systems -- Understanding -- Envisionment -- Design -- Evaluation -- Task analysis -- Visual interface design -- Multimodal interface design -- Part III. Contexts for designing interactive systems -- Designing websites -- Social media -- Collaborative environments -- Agents and avatars -- Ubiquitous computing -- Mobile computing -- Wearable computing -- Part IV. Foundations of designing interactive systems -- Memory and attention -- Affect -- Cognition and action -- Social interaction -- Perception and navigation.
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Item type Current library Call number Status Date due Barcode
Book (Same day loan) Gräsvik
Referens
004.2 Available 080041486242
Book (loan) Gräsvik
004.2 Available 080041486274

Previous ed.: 2010

Includes bibliographical references and index

Part I. Essentials of designing interactive systemsDesigning interactive systems : a fusion of skills -- PACT : a framework for designing interactive systems -- The process of human-centred interactive systems design -- Usability -- Experience design -- The home information centre (HIC) : a case study in designing interactive systems -- Part II. Techniques for designing interactive systems -- Understanding -- Envisionment -- Design -- Evaluation -- Task analysis -- Visual interface design -- Multimodal interface design -- Part III. Contexts for designing interactive systems -- Designing websites -- Social media -- Collaborative environments -- Agents and avatars -- Ubiquitous computing -- Mobile computing -- Wearable computing -- Part IV. Foundations of designing interactive systems -- Memory and attention -- Affect -- Cognition and action -- Social interaction -- Perception and navigation.

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