Video games as culture : considering the role and importance of video games in contemporary society / Daniel Muriel and Garry Crawford.
Material type:
Item type | Current library | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
Book (loan) | Piren | 790 | Available | 080047624025 |
Includes bibliographical references and index
Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?
9781315622743 (ebk)