Video games as culture : considering the role and importance of video games in contemporary society / Daniel Muriel and Garry Crawford.Material type: TextSeries: Routledge advances in sociology ; 241Publication details: Abingdon, Oxon New York, NY Routledge 2018Description: 194 pages illustrationsISBN: 9781138655102 (hbk); 9781138655119 (pbk)Subject(s): Video games -- Social aspects | Video gamers -- Psychology | Popular culture | TV-spel -- sociala aspekter | TV-spel -- psykologiska aspekterDDC classification: 794.8 Other classification: 790 | Rdcb
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|Book (loan)||Piren||790 (Browse shelf (Opens below))||Available||080047624025|
Includes bibliographical references and index
Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?