Video games as culture : considering the role and importance of video games in contemporary society / Daniel Muriel and Garry Crawford.Material type: TextSeries: Routledge advances in sociology ; 241Publication details: Abingdon, Oxon New York, NY Routledge 2018Description: 194 pages illustrationsISBN:
- 9781138655102 (hbk)
- 9781138655119 (pbk)
- 794.8 23
|Item type||Current library||Call number||Status||Date due||Barcode|
|Book (loan)||Campus Karlshamn||790||Available||080047624025|
Includes bibliographical references and index
Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?