Game sound : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins.
Material type: TextLanguage: English Publisher: Cambridge, Mass. MIT Press, c2008Description: x, 200 p. ill., music 24 cmISBN:- 9780262033787
- 026203378X
- 781.54 22
- ML3540.7
- Iji
- Ijäe
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Book (loan) | Campus Karlshamn | 780 | Available | 080041483606 |
Includes bibliographical references (p. [189]-196) and index.
Introduction -- Push start button : the rise of video games -- Insert quarter to continue : 16-bit and the death of the arcade -- Press reset : video game audio comes of age -- Game audio today : technology, process, and aesthetic -- Synergy in game audio : film, popular music, and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music -- Conclusion.
Dawson