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Game sound : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins.

By: Material type: TextTextLanguage: English Publisher: Cambridge, Mass. MIT Press, c2008Description: x, 200 p. ill., music 24 cmISBN:
  • 9780262033787
  • 026203378X
Subject(s): DDC classification:
  • 781.54 22
LOC classification:
  • ML3540.7
Other classification:
  • Iji
  • Ijäe
Contents:
Introduction -- Push start button : the rise of video games -- Insert quarter to continue : 16-bit and the death of the arcade -- Press reset : video game audio comes of age -- Game audio today : technology, process, and aesthetic -- Synergy in game audio : film, popular music, and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music -- Conclusion.
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Holdings
Item type Current library Call number Status Date due Barcode
Book (loan) Campus Karlshamn 780 Available 080041483606

Includes bibliographical references (p. [189]-196) and index.

Introduction -- Push start button : the rise of video games -- Insert quarter to continue : 16-bit and the death of the arcade -- Press reset : video game audio comes of age -- Game audio today : technology, process, and aesthetic -- Synergy in game audio : film, popular music, and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music -- Conclusion.

Dawson

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