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Game sound : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins

By: Collins, Karen 1973-Material type: TextTextPublication details: Cambridge, Mass MIT Press c2008 Description: x, 200 p. ill., music 24 cmISBN: 026203378X (hardcover : alk. paper); 9780262033787 (hardcover : alk. paper)Subject(s): Video game music -- History and criticism | Musik | Acoustical engineering | Sound effects | Theaters -- Sound effects | Computer games | Datorer och databehandling | Datorspel | Ljudeffekter | Ljudproduktion | LjudteknikDDC classification: 781.54 Other classification: Ijäe | 780 | Iji
Contents:
Introduction -- Push start button : the rise of video games -- Insert quarter to continue : 16-bit and the death of the arcade -- Press reset : video game audio comes of age -- Game audio today : technology, process, and aesthetic -- Synergy in game audio : film, popular music, and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music -- Conclusion
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Item type Current library Call number Status Date due Barcode
Book (loan) Piren
780 Available 080041483606

Includes bibliographical references (p. [189]-196) and index

Introduction -- Push start button : the rise of video games -- Insert quarter to continue : 16-bit and the death of the arcade -- Press reset : video game audio comes of age -- Game audio today : technology, process, and aesthetic -- Synergy in game audio : film, popular music, and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music -- Conclusion

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