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Graphic design thinking : beyond brainstorming / edited by Ellen Lupton.

Contributor(s): Material type: TextTextLanguage: English Publication details: New York Princeton Architectural Press Baltimore Maryland Institute College of Art 2011Description: 184 s. ill. 20 cmISBN:
  • 9781568989792
Subject(s): DDC classification:
  • 741.6 22
Other classification:
  • Ifq
  • 740
  • Aef
Contents:
Introduction -- The design process -- How to define problems -- Brainstorming -- Mind mapping -- Interviewing -- Focus groups -- Visual research -- Brand matrix -- Brand books -- Site research -- Refining the creative brief -- How to get ideas -- Visual brain dumping -- Forced connections -- Action verbs -- Everything from everywhere -- Rhetorical figures -- Icon, index, symbol -- Sandboxing -- Co-design -- Visual diary -- Lost in translation -- Concept presentations -- How to create form -- Sprinting -- Alternative grids -- Kit of parts -- Brand languages -- Mock-ups -- Physical thinking -- Take the matter outside -- Unconventional tools -- Regurgitation -- Reconstruction -- How designers think -- How do you get in the mood? -- How do you create form? -- How do you edit?
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Holdings
Item type Current library Call number Status Notes Date due Barcode Item holds
Book (loan) Campus Karlshamn Ordered Bokus 231027 ett ex utlån
Book (loan) Campus Karlskrona 740 Available 080047627160
Total holds: 0

Includes index

Introduction -- The design process -- How to define problems -- Brainstorming -- Mind mapping -- Interviewing -- Focus groups -- Visual research -- Brand matrix -- Brand books -- Site research -- Refining the creative brief -- How to get ideas -- Visual brain dumping -- Forced connections -- Action verbs -- Everything from everywhere -- Rhetorical figures -- Icon, index, symbol -- Sandboxing -- Co-design -- Visual diary -- Lost in translation -- Concept presentations -- How to create form -- Sprinting -- Alternative grids -- Kit of parts -- Brand languages -- Mock-ups -- Physical thinking -- Take the matter outside -- Unconventional tools -- Regurgitation -- Reconstruction -- How designers think -- How do you get in the mood? -- How do you create form? -- How do you edit?

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