The science of fractal images /

Published by : Springer, (New York :) Physical details: xiii, 312 sidor illustrationer 28 cm ISBN:0387966080; 9783540966081; 3540966080; 9781461283492; 1461283493. Year: 1988
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"Based on notes for the course Fractals: introduction, basics, and perspectives ... part of the SIGGRAPH '87 (Anaheim, Calif.)"

Foreword: People and events behind the "Science of Fractal Images" / Benoit B.Mandelbrot -- 1. Fractals in nature: From characterization to simulation / Richard F.Voss -- 2. Algorithms for random fractals / Dietmar Saupe -- 3. Fractal patterns arising in chaotic dynamical systems / Robert L. Devaney -- 4. Fantastic deterministic fractals / Heinz-Otto Peitgen -- 5. Fractal modelling of real world images / Michael F. Barnsley -- Appendix A. Fractal landscapes without creases and with rivers / Benoit B. Mandelbrot -- Appendix B. An eye for fractals / Michael McGuire -- Appendix C. A unified approach to fractal curves and plants / Dietmar Saupe -- Appendix D. Exploring the Mandelbrot set / Yuval Fisher

This book is based on notes for the course Fractals:lntroduction, Basics and Perspectives given by MichaelF. Barnsley, RobertL. Devaney, Heinz-Otto Peitgen, Dietmar Saupe and Richard F. Voss. The course was chaired by Heinz-Otto Peitgen and was part of the SIGGRAPH '87 (Anaheim, California) course pro­ gram. Though the five chapters of this book have emerged from those courses we have tried to make this book a coherent and uniformly styled presentation as much as possible. It is the first book which discusses fractals solely from the point of view of computer graphics. Though fundamental concepts and algorithms are not introduced and discussed in mathematical rigor we have made a serious attempt to justify and motivate wherever it appeared to be desirable. Ba­ sic algorithms are typically presented in pseudo-code or a description so close to code that a reader who is familiar with elementary computer graphics should find no problem to get started. Mandelbrot's fractal geometry provides both a description and a mathematical model for many of the seemingly complex forms and patterns in nature and the sciences. Fractals have blossomed enormously in the past few years and have helped reconnect pure mathematics research with both natural sciences and computing. Computer graphics has played an essential role both in its development and rapidly growing popularity. Conversely, fractal geometry now plays an important role in the rendering, modelling and animation of natural phenomena and fantastic shapes in computer graphics.

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