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Introduction to game development / edited by Steve Rabin.

Contributor(s): Rabin, SteveMaterial type: TextTextPublisher: Boston, MA Course Technology Cengage Learning c2010Edition: 2nd ed. ; International edDescription: xxv, 980 p. ill. (some col.) 24 cm. +ISBN: 9780840031037; 9781584506799Subject(s): Computer games -- Design | Computer games -- Programming | Video games -- Design | Computer programming | Computer games -- Design | Video games | Computer games -- Programming | Design | Spelutveckling | Spelprogrammering | Tv-spel | Programmering | DesignDDC classification: 794.81526 Other classification: 790 | Rdcb
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Includes bibliographical references and index

System requirements: Intel Pentium -series, AMD Athlon or newer processor; Windows XP (64MB RAM) or Windows 2000 (128MB RAM); 3D graphics card required for some sample applications; DirectX 9 or newer also required. The following software is required in order to take advantage of all the files provide on the CD-ROM; Microsoft Visual Studio, .NET 2003, 3ds max 6, Microsoft Word, Microsoft Excel, Microsoft PowerPoint, Adobe Reader, and QuickTime Player

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