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The Oxford handbook of sound and image in digital media / [edited by:] Carol Vernallis, Amy Herzog and John Richardson

By: Vernallis, Carol.
Contributor(s): Herzog, Amy | Richardson, John 1964-.
Material type: TextTextPublisher: New York Oxford University Press [2013]Description: xii, 817 s. illustrationer.ISBN: 9780190258177 (pbk.); 9780199757640 (hbk.).Other title: Handbook of sound and image in digital media [Other title] | Sound and image in digital media [Other title].Subject(s): Sound in mass media | Digital media -- Technological innovations | Sound -- Social aspects | Technological innovations | Digital media | Ljudet i film | Ljudet i massmedia | Ljud -- sociala aspekter | Digitala medier | Tekniska innovationer | SoundDDC classification: 302.23/1 Other classification: 780 | Bs
Contents:
Part I Cinema in the Realm of the Digital: Foundational Approaches: 2. Digital Cinema: Convergence or Contradiction? / Thomas Elsaesser ; 3. Angels of Light / Jean-Pierre Geuens ; 4. Lost in Sensation: Reevaluating the Role of Cinematic Sound in the Digital Age / William Whittington -- Part II Dialogue: Screens and Spaces: 5. Large Screens, Third Screens, Virtuality and Innovation / Sean Cubitt ; 6. Public Screens and Urban Life / Will Straw -- Part III Glitches, Noise, and Interruption: Materiality and Digital Media: 7. A Noisy Brush with the Infinite: Noise in Enfolding-Unfolding Aesthetics / Laura U. Marks ; 8. Dirty Sound: Haptic Noise in New Extremism / Lisa Coulthard ; 9. Going Gaga for Glitch: Digital Failure @nd Feminist Spectacle in Twenty-F1rst Century Music Video / Caetlin Benson-Allott ; 10. Discursive Accents in Some Recent Digital Media Works / Joanna Demers ; 11. Doping the Voice / Melissa Ragona -- Part IV Uncanny Spaces and Acousmatic Voices: 12. Monstrous Noise: Silent Hill and the Aesthetic Economies of Fear / William Cheng ; 13. "Charm the Air to Give a Sound": The Uncanny Soundscape of Punchdrunk's Sleep No More / Amy Herzog ; 14. A Gash in the Portrait: Martin Arnold's Deanimated / George Toles ; 15. The Acousmatic Voice and Metaleptic Narration in Inland Empire / Warren Buckland -- Part V Dialogue: Visualization and Sonification: 16. Museum Without Walls, Art History Without Names: Methods and Concept for Media Visualization / Lev Manovich ; 17. Explorations in Cultureson / Jake Smith -- Part VI Virtual Worlds, Paranoid Structures, and States of War: 18. Music and the State of Exception in Alfonso Cuarón's Children of Men / Dale Chapman ; 19. Understanding the Pleasures of War's Audiovision / Matthew Sumera ; 20. Outside the Law of Action: Music and Sound in the Bourne Trilogy / James Buhler, Alex Newton ; 21. Debating the Digital: Film and Reality in Barry Levinson's Wag the Dog / Eleftheria Thanouli ; 22. Between Artifice and
Authenticity: Music and Media in Wag the Dog / Theo Cateforis -- Part VII Blockbusters! Franchises, Remakes, and Intertextual Practices: 23. "I Am Beowulf! Now, It's Your Turn": Playing With (and As) the Digital Convergence Character / Jessica Aldred ; 24. Lion and Lambs: Industry-Audience Negotiations in the Twilight Saga Franchise / Carol Donelan, Ron Rodman ; 25. Sonic Times in Watchmen and Inception / Aylish Wood ; 26. Inglo(u)rious Basterdization? Tarantino and the War Movie Mashup / Miguel Mera -- Part VIII Dialogue: De-Coding Source Code: 27. Sound Thinking: Looped Time, Duped Track / Garrett Stewart ; 28. Source Code: Eco-Criticism and Subjectivity / Sean Cubitt ; 29. Notes to the Soundtrack of Source Code / James Buhler -- Part IX Rethinking Audiovisual Embodiment: 30. Virtual and Visceral Experience in Music-Oriented Video Games / Kiri Miller ; 31. A Gaga-World Pageant: Channeling Difference and the Performance of Networked Power / David McCarthy, María Zuazu ; 32. Coming to Mind: Pornography and the Mediation of Intensity / Paul Morris, Susanna Paasonen -- Part X Sounds and Images of the New Digital Documentary: 33. The World in the Palm of Your Hand: Agnes Varda, Trinh T. Minh-ha, and the Digital Documentary / John Belton ; 34. The Sonic Summons: Meditations on Nature and Anempathetic Sound in Digital Documentaries / Selmin Kara ; 35. Workers Leaving the Factory: Witnessing Industry in the Digital Age / Jennifer Peterson -- Part XI Modes of Composition: Digital Convergence and Sound Production: 36. The Absent Image in Electronic Music / Eric Lyon ; 37. Hugues Dufourt's Cinematic Dynamism: Space, Timbre, and Time in L'Afrique d'après Tiepolo / Jann Pasler ; 38. Scoring for Film and Video Games: Collaborative Practices and Digital Post production / Ronald H. Sadoff ; 39. Visualizing the App Album with Björk's Biophilia / Nicola Dibben -- Part XII Digital Aesthetics Across Platform and Genre: 40. Accelerated Aesthetics: a New Lexicon of Time, Space and
Rhythm / Carol Vernallis ; 41. Acoustic Auteurs and Transnational Cinema / Jay Beck ; 42. Instrumental Visions: Electronica, Music Video, and the Environmental Interface / Allan Cameron
Summary: This collection surveys the contemporary landscape of audiovisual media. Contributors from image and sound studies explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, experimental film, video art, pornography, theatre, and electronic music
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Innehåller index

Part I Cinema in the Realm of the Digital: Foundational Approaches: 2. Digital Cinema: Convergence or Contradiction? / Thomas Elsaesser ; 3. Angels of Light / Jean-Pierre Geuens ; 4. Lost in Sensation: Reevaluating the Role of Cinematic Sound in the Digital Age / William Whittington -- Part II Dialogue: Screens and Spaces: 5. Large Screens, Third Screens, Virtuality and Innovation / Sean Cubitt ; 6. Public Screens and Urban Life / Will Straw -- Part III Glitches, Noise, and Interruption: Materiality and Digital Media: 7. A Noisy Brush with the Infinite: Noise in Enfolding-Unfolding Aesthetics / Laura U. Marks ; 8. Dirty Sound: Haptic Noise in New Extremism / Lisa Coulthard ; 9. Going Gaga for Glitch: Digital Failure @nd Feminist Spectacle in Twenty-F1rst Century Music Video / Caetlin Benson-Allott ; 10. Discursive Accents in Some Recent Digital Media Works / Joanna Demers ; 11. Doping the Voice / Melissa Ragona -- Part IV Uncanny Spaces and Acousmatic Voices: 12. Monstrous Noise: Silent Hill and the Aesthetic Economies of Fear / William Cheng ; 13. "Charm the Air to Give a Sound": The Uncanny Soundscape of Punchdrunk's Sleep No More / Amy Herzog ; 14. A Gash in the Portrait: Martin Arnold's Deanimated / George Toles ; 15. The Acousmatic Voice and Metaleptic Narration in Inland Empire / Warren Buckland -- Part V Dialogue: Visualization and Sonification: 16. Museum Without Walls, Art History Without Names: Methods and Concept for Media Visualization / Lev Manovich ; 17. Explorations in Cultureson / Jake Smith -- Part VI Virtual Worlds, Paranoid Structures, and States of War: 18. Music and the State of Exception in Alfonso Cuarón's Children of Men / Dale Chapman ; 19. Understanding the Pleasures of War's Audiovision / Matthew Sumera ; 20. Outside the Law of Action: Music and Sound in the Bourne Trilogy / James Buhler, Alex Newton ; 21. Debating the Digital: Film and Reality in Barry Levinson's Wag the Dog / Eleftheria Thanouli ; 22. Between Artifice and

Authenticity: Music and Media in Wag the Dog / Theo Cateforis -- Part VII Blockbusters! Franchises, Remakes, and Intertextual Practices: 23. "I Am Beowulf! Now, It's Your Turn": Playing With (and As) the Digital Convergence Character / Jessica Aldred ; 24. Lion and Lambs: Industry-Audience Negotiations in the Twilight Saga Franchise / Carol Donelan, Ron Rodman ; 25. Sonic Times in Watchmen and Inception / Aylish Wood ; 26. Inglo(u)rious Basterdization? Tarantino and the War Movie Mashup / Miguel Mera -- Part VIII Dialogue: De-Coding Source Code: 27. Sound Thinking: Looped Time, Duped Track / Garrett Stewart ; 28. Source Code: Eco-Criticism and Subjectivity / Sean Cubitt ; 29. Notes to the Soundtrack of Source Code / James Buhler -- Part IX Rethinking Audiovisual Embodiment: 30. Virtual and Visceral Experience in Music-Oriented Video Games / Kiri Miller ; 31. A Gaga-World Pageant: Channeling Difference and the Performance of Networked Power / David McCarthy, María Zuazu ; 32. Coming to Mind: Pornography and the Mediation of Intensity / Paul Morris, Susanna Paasonen -- Part X Sounds and Images of the New Digital Documentary: 33. The World in the Palm of Your Hand: Agnes Varda, Trinh T. Minh-ha, and the Digital Documentary / John Belton ; 34. The Sonic Summons: Meditations on Nature and Anempathetic Sound in Digital Documentaries / Selmin Kara ; 35. Workers Leaving the Factory: Witnessing Industry in the Digital Age / Jennifer Peterson -- Part XI Modes of Composition: Digital Convergence and Sound Production: 36. The Absent Image in Electronic Music / Eric Lyon ; 37. Hugues Dufourt's Cinematic Dynamism: Space, Timbre, and Time in L'Afrique d'après Tiepolo / Jann Pasler ; 38. Scoring for Film and Video Games: Collaborative Practices and Digital Post production / Ronald H. Sadoff ; 39. Visualizing the App Album with Björk's Biophilia / Nicola Dibben -- Part XII Digital Aesthetics Across Platform and Genre: 40. Accelerated Aesthetics: a New Lexicon of Time, Space and

Rhythm / Carol Vernallis ; 41. Acoustic Auteurs and Transnational Cinema / Jay Beck ; 42. Instrumental Visions: Electronica, Music Video, and the Environmental Interface / Allan Cameron

This collection surveys the contemporary landscape of audiovisual media. Contributors from image and sound studies explore the history and the future of moving-image media across a range of formats including blockbuster films, video games, music videos, social media, experimental film, video art, pornography, theatre, and electronic music

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