Video games as culture : considering the role and importance of video games in contemporary society / Daniel Muriel and Garry Crawford.
By: Muriel, Daniel.
Contributor(s): Crawford, Garry.Material type: TextSeries: Routledge advances in sociology 241. Publisher: Abingdon, Oxon New York, NY Routledge 2018Description: 194 pages illustrations.ISBN: 9781138655102 (hbk); 9781138655119 (pbk).Subject(s): Video games -- Social aspects | Video gamers -- Psychology | Popular culture | TV-spel -- sociala aspekter | TV-spel -- psykologiska aspekterDDC classification: 794.8 Other classification: 790 | Rdcb
|Item type||Current location||Call number||Status||Date due||Barcode|
|Book (loan)||Piren||790 (Browse shelf)||Available||080047624025|
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|790 The art of game design :||790 Playing video games :||790 Queer game studies /||790 Video games as culture :||790 Video game storytelling :||790 The sound effects bible :||790 Gender and sexuality in online game cultures :|
Includes bibliographical references and index
Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?